Monday, 28 October 2013

Blue Beetle final, development work and current iterations of the Excelsior project

Blue Beetle final version

Initial sketch for Excelsior environment

Second iterations for Excelsior environment

Wip1 Excelsior top down view of rich area

Wip 2 Excelsior rich area

Initial gang member concepts

Second iteration of gang members
The first picture is my final designs for the Blue Beetle project. Next is the development work for the Excelsior project. I started off with abstract environment pieces for the project as I did not know which direction I wanted to go. I decided after my first set of iterations and research I wanted to try a city that was built vertically, as the city goes futher into the atnosphere the lower areas naturally become darker and more polluted. I decided this was the best way to show a natural division of poor verses rich hierachy.

This set up has also allowed for the idea of gangs that rob from the higher levels of the city, and naturally escape to the gloom below. For the gangs I want to explore the idea of doing a highly organised small team of criminals each with their own specialised role. In this case it is a simple 'The muscle' 'The Thief' 'The Technician' and a UAV or perhaps some kind of hacker.

I plan to develop on these initial ideas as I further progress and to also do a different view of the city from the poor areas perspective.

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